Wednesday, October 10, 2012

First Taste - Card Monsters (Flash Game)


Heylo, everyone! I figured this time around I'd go with a bit of a different thing.. Trying out a flash game over on Kongregate.com called Card Monsters! Little known fact...I absolutely looooooove card games! Like, nearly anything played with cards! Even if it's a card game video game...X3 Hmm, well that gives me an idea for a future theme.. Anyway!

I was rather surprised by the layout and design of the cards and field. Like, it was really nice! The whole thing was very pleasing to the eye and the artwork was warm and pleasing. Everything was vaguely cute, so that was nice for me, at least!

Card Monsters is a very simple card game to play. Like, really simple! The whole strategy of the game is simply which card to play when, as all combat is automatic in targeting and damage. This is both a good and a bad thing, though.. I mean, yeah, it's great that it's so simple and anyone can just kind of jump in and play, but that simplicity also makes it kind of boring after a while...

The game also has some nice music and sound effects. Even with the repetition, it didn't grate on my nerves or anything. The only sound effect I'd say that I could've done without was the 'beeeeeeeeehhhhhh' of the experience gains. Oh, yeah, that's right. Your cards gain experience for being in your deck! Well, the monster cards do. And I have no idea what happens if you level them up, since it takes so many experience points... Once I finished playing, my oldest monster (a little rat guy!) still was only at 103/500 experience.. ^.^;

Similarly, Card Monsters has what most any flash game or things of the sort seem to now...Micropayments~ Now, on the whole I don't really mind the microtransation stuff, so long as it doesn't interfere with the game itself! And it didn't really seem to do so this time. I mean, maybe in the future it would, like if I wanted to get REALLY awesome cards from the strongest type of booster pack (That's the main way you get new cards, by the way! In-game currency, or purchased tokens to buy boosters) without needing to grind out the in-game currency then it'd get in the way, but for my little jaunt it wasn't intrusive at all.

Only other thing to note would be that the game, even when doing the single-player stuff, (Oh, right, yeah, you can play against other players! This is stuff I should be mentioning sooner, huh?) has to talk to the server. And it was kinda slow doing that sometimes. Nothing interrupts a game more frustratingly than needing to wait for the server to respond...

Overall, I'd say that this game had a salty taste!

It wasn't bad in and of itself, but as it stands I think I'd probably get bored of it fast if I played it more than every once in a while. ^.^;

2 comments:

  1. I don't remember off-hand (and also don't want to look it up) if this is the one that I tried before. You mentioned most of the game was auto-played. Was this the 3v3 style battling? I think I was playing it on my chromebook and it doesn't run flash that well. And if it wasn't that game, it doesn't matter anyways :p

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    1. That's right, it was! And each monster can equip a single item. Like, could give 'em a bow and it would give them a 10 strength ranged attack. Or, if they already had a ranged attack, it would give them +10 to that! Hope that helps you figure out if you did play it or not. :3

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